Join the legends of the last 75-years, and take your place in music history at our next Hackathon at Capitol Records

Capitol Royale Hackathon 2019: Music on the Move

To apply, submit your project proposal here by Nov 1st. The top ideas will be selected to attend our in person Hackfest Nov 15-17.  

Participants will have access to a catalog of roughly 40,000 Universal Music Group and Universal Music Publishing Group pre-cleared audio streaming tracks as well as never-before-seen original content and archival assets, office hours with Capitol's employees and artists, and mentorship from veteran industry leaders and UMG’s technology partners.

Checkout our Gitbook Guide for Thought Starters and API Instructions.

Our category challenges for November are below but all ideas at the intersection of music-tech are fair game!

UMG Challenge: We’ll be hosting a number of Artist specific challenges. Details to Come. If you’re interested, be sure to opt in with any ideas you have around fan engagement tools!

Bose AR Challenge: Design and develop an immersive mobile music experience built for Bose AR

Cloudinary Challenge: Create an experience for artists and/or music fans implementing Cloudinary’s Video API.

Dolby IO Challenge: Making your audio sound great is hard, so we've built some APIs to make it a lot easier.  We're looking for your creativity to build apps that use these APIs to improve the quality of (and gain insight into) music, podcasts, and other recorded media. We want you to explore how dialog-based and music-based content complement each other for more immersive experiences and deeper fan engagement.  Use the Dolby APIs to improve spoken word recordings that may have been captured while on the move such as with mobile devices, poor recording equipment, or in noisy environments. Explore opportunities to enhance the dialog, classify music and sounds, and collaborate for improved audio experiences.

Music on the Move Challenge, Presented by SDL & FordDev: How can APIs evolve music listening in the car to become an immersive lifestyle that delivers just-in-time content, personalized experiences, and connect fans with all aspects of their favorite artists?

Today, one feature of SDL APIs is to enable streaming music from favorites such as iHeartRadio and Pandora in millions of vehicles around the world.

The SDL Music on the Move challenge wants to see how our innovative developer community can take advantage of the unique opportunity cars offer. Not just bringing music into the car...but the ability to actually bring fans to the music! By connecting with additional API providers or your own platform, how can you deliver compelling 360 artist experiences, navigate listeners to artist events, drive merchandise sales, and more!

Apply for your seat and chance to to win $10,000 cash PLUS 20-hours of remote support for continued integration of the winning app.

 

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View full rules

Eligibility

  • Participants: Individuals (over 18 years in age)
  • Countries: United States

Judges

Phil Eubanks

Phil Eubanks
COO, Q&A

Valarie Sheppard

Valarie Sheppard
Controller & Treasurer and Executive Vice President—Company Transition Leader for The Procter & Gamble Company

Brian Zisk

Brian Zisk
Creator, SF MusicTech Summit

Fabrice Sergent

Fabrice Sergent
Managing Partner, bandsintown

Scott Burnell

Scott Burnell
Global Head, Ford Developer Program

Jonathan Moss

Jonathan Moss
Connected Vehicle Advanced Concepts Supervisor, Ford Motor Company

John Moon

John Moon
COO Connected Travel

Paul Elsila

Paul Elsila
CEO, Livio

Kristen Bender

Kristen Bender
SVP, Digital Strategy and Business Development, Global Digital Strategy, UMG

Chris Bennett

Chris Bennett
Chief Technology Officer at Dolby Laboratories

Sripal Mehta

Sripal Mehta
Sr. Director, Media API Platform at Dolby

Judging Criteria

  • COMPETITION JUDGING
    Points awarded on a scale from 1 to 10, for each of the following equally weighted criteria: (1) Creativity; (2) Usefulness; (3) Technical Depth; and (4) Integration of Sponsor’s Assets.